
We use the following to do so:įor setPoint you can use any of the following, or just direct values. You can get text on players screens with relative ease.

Note For certain things (HUD Elements in mind) you are required to use a include, simply wack #include maps\mp\gametypes\_hud_util at the very top of your script and the following will work.

Includes must be done before any sort of function is defined inside the file. Connected ( ) Including other GSC #īy using the format #include path\filename you can include a GSC file into your existing GSC file.įilenames can either have or not have the file extension, folders are separated by a backslash.Īll of the path must be in one word, may have spaces/tabs/newlines before and after filename until semicolon.
